Intramural Indoor Volleyball Rules
- A game shall be played to fifteen points and must be won by two points.
- The first team to win two games will win the match.
Playing the Game:
- Only the serving team may score points.
- Once a serve starts a volley, a team has three hits to return the ball over the net. Blocks do not count as hits.
- A player cannot hit the ball twice in succession.
- A player may not step over the center line, under the net.
- A player may not touch the net with any part of his/her body. Each player is responsible for calling their own net fouls.
- Backline players may not leave the ground in front of the ten foot line.
Playing the ball:
- The ball must be allowed to break the plane of the net. In other words, a player may not go over the net to block or hit the ball. Players can, however, follow through over the net on a spike or a block as long as they do not touch the net.
- No "carries" are allowed. The ball must not rest on the players body.
- No two handed spiking is allowed.
- In playing the ball, a player may use any part of the body above the waist.
- The ball may hit two players simultaneously, but it counts as two hits.
- A ball which touches any part of the red sidelines or backline is IN.
- Service must take place behind the backline of the court.
- The server must announce the score loudly before each attempt, saying his score first.
- There will be a side out awarded if any part of the ball touched any part of the net.
- Both teams must be in the correct rotation when the ball is served and cannot move out of this rotation until the ball is contacted. If the receiving team is out of rotation, the serving team is awarded a point, if the serving team is out of rotation, a side-out if awarded.
- The receiving team must bump (forearm pass) the serve, the serve may not be received with an overhead pass(set).
- If the serving team commits a fault, a side out is rewarded. If the receiving team commits a fault a point is awarded to the serving team.
- When two faults are committed at the same time by both teams, the point will be replayed.
- Captains are responsible for knowing the rules and making sure their players know the rules, and making sure their players call their own fouls.
- It is up to the Captains to call major faults on their own team, and if necessary on the opposing team (hopefully the latter will not be necessary.) If there is an argument, replay the point.
- If a ball or person from another game enters the court during play, a replay is allowed.
- If the ball or person does not cause interference and the play is successful anyway, play may continue.
- If there is interference, play should be stopped immediately, not after the finish of the volley.
- If the ball touches the baskets over the court and comes down on the same side of the net, it is still playable, if it falls on the other side, it is considered out.
- If the ball hits the ceiling, walls, or other structural components of the gym, the ball is out of play.
- The ball should never be kicked or thrown over the net for side outs, roll it.
- This is supposed to be fun, it will be fun, especially if players consistently call their own faults.
- It is better for all involved if the floor teams and the friendship teams can be divided into two leagues. Right now we expect to have two leagues, however, there are only four floor teams and six other teams, so unless we can roster another floor team, there may be one league with a single tournament determining the champion: decision pending. The popular opinion is to have two leagues despite low numbers.
- Everyone on the teams must be a Carleton student, faculty, or staff; the family member of those listed; or affiliated with the college in some "acceptable" way. This is a matter of liability and players just need to be O.K.'D with the czars and I.M. coordinator.
- People considered to be IC players in this league are all women's varsity and JV players and men's club A and B members.
- Games will be played at West gym.
- The nets and the tools to put them up are kept in the gym, and the balls can be accessed by the monitor if they are not out. The czars will usually have the nets set up prior to the first game.
- A team's roster is limited to ten players, four of which (on friendship teams) may be IC players. Floor teams are not restricted in number.
- A team may have as many as 6 players on the court at once and as few as four, two of which must be women.
- Only two IC players may be on the court at once for any team.
- Jonathon Chun -- chunj
Bob Carlson, IM Coordinator x5840
Last modified: Tuesday, 18-Feb-2003 09:57:19 CST
by: C. Ashworth