CS Tea Talk Series
Living with Smart Things: Designing for the Social Experience of Physical Computing
When your computer isn’t just a box with a screen, but a treasure, your companion, or even a part of your body, how does this impact your interaction with it? My research builds a design approach for creating 'socially embedded' computing devices (i.e., tangible computing, IoT, or cyber-physical systems), based on an understanding of how people interact with these systems in interpersonal settings. In this talk, I will outline this approach using two different examples from my research- keepsake technologies for young children and assistive technologies for visually impaired students in Sierra Leone. Throughout, I highlight how social conflicts (big and small) can affect technology use and how these potential conflicts can be taken into account through design.
Jasmine Jones is an interdisciplinary interaction scientist working at the intersection of interpersonal communication, novel computing interfaces, and immersive information environments. Her work focuses on how people can use technology to navigate important personal and social interaction problems, from preserving family history, culture, and language during generational transitions, to connecting with distant loved ones and emotional supporters to weather mental and bodily health challenges. The goal of her research is to develop human value-centered design strategies for such “socially embedded” computing systems, which are not only embedded into our physical world but also into our social relationships and the activities of everyday life. Jasmine received her PhD from the University of Michigan and is currently a postdoctoral researcher in Computer Science at the University of Minnesota-Twin Cities.